Job Opening At Smartvizx

  • Build our next generation Virtual Reality product for the architecture and design visualization industry.
  • Work on developing product features and implement research based algorithms to achieve automation between game engines and design formats such as CAD models, Floor Plans, Image based designs, etc.
  • Write efficient code to import, export and process various 3D/CAD/BIM data like AutoCAD, Revit, Sketch up, FBX into Virtual Reality environment.
  • Develop and implement 3D rendering techniques and algorithm for photorealistic rendering.
  • Follow agile methodology to develop and deliver novel product features.
  • Develop, modify, and debug game and related engine C/C++/C# code
  • Deploys and tests software on different VR platforms
  • Document software and features for internal and external engineering teams
  • Collaborate with other internal departments (art, design, audio, animation, QA, etc)
  • Reports to the Vice President of Engineering.
  • 3+ years of experience and/or Master’s degree in Computer Science or related field
  • Strong understanding of object-oriented programming
  • Solid math background
  • Experience with programming game logic on Unreal Engine 4. (Can be experienced with UE3 and
  • willing to pick up on UE4)
  • Excellent knowledge of C++
  • Exposure to blueprint visual scripting on Unreal Engine.
  • Exposure to UI programming with Unreal.
  • Good understanding of graphic programming using OpenGL/DirtectX
  • Has strong foundation in game programming – 3D Vector Math, data structures and algorithms.
  • Creative, motivated, focused, passionate, results-oriented
  • Good communicator that enjoys collaboration with other programmers
  • Passion for games
  • Knowledge of 3D modeling tools like Maya and 3DSMax is preferred.
  • Experience on AWS or Azure
  • Experience in deploying and supporting large scale cloud environment.
  • Strong networking concepts and administration (TCP/ IP, routing, switching, Load balancing).
  • Knowledge on web services APIs, preferably REST APIs and should be able to develop APIs.
  • Good understanding of computational geometry, meshes, splines, Nurbs.
  • Willing to work in VR/AR domain. Previous experience with HMDs like Oculus Rift and HTC Vive preferable.